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LVParseTree::ChildrenIterator

Reference Number: AA-00977 Views: 4255 0 Rating/ Voters

An LVParseTree::ChildrenIterator Object traverses the immediate children of a rule node, from left to right. You get a ChildrenIterator object from a Node by calling

LVParseTree::Node::ChildrenBegin()

and

LVParseTree::Node::ChildrenEnd()

Use <LVSpeechPort.h> or <LV_SRE_ParseTree.h>

Function Return Type Description
Iterator(void)   Constructs a blank ChildrenIterator; its not pointing over anything.
Iterator(const ChildrenIterator& other)   Copy constructor.
operator=(const ChildrenIterator& other) LVParseTree::ChildrenIterator& Assignment operator.
~ChildrenIterator(void)   Destructor.
operator ++ (void) LVParseTree::ChildrenIterator& pre-increments the iterator (++itr).
operator ++ (int) LVParseTree::ChildrenIterator post-increments the iterator (itr++).
operator -> (void) const LVParseTree::Node* provides pointer-like access to the node the iterator is currently over
( e.g const char* text = itr->Text( ) )
operator * (void) const LVParseTree::Node& provides access to the node the iterator is currently over
(e.g. LVParseTree::Node n  = *itr )
operator==(const ChildrenIterator& other) bool Tests equality with another ChildrenIterator. Two ChildrenIterators are equal if they are pointing to the same node in the same tree.
(e.g if itr1 == itr2 do something)
operator!=(const ChildrenIterator& other) bool returns true if and only if the equality operator returns false.